Brazil: Bill (PL 98/2026) amending Law No. 15,211 concerning Electronic Games including age verification requirement was introduced to Chamber of Deputies

Description

Bill (PL 98/2026) amending Law No. 15,211 concerning Electronic Games including age verification requirement was introduced to Chamber of Deputies

On 2 February 2026, the Bill (PL 98/2026) amending Law No. 15,211 concerning Electronic Games was introduced in the Chamber of Deputies. The Bill requires digital platforms offering electronic games or immersive experiences to implement robust age verification mechanisms, such as facial identification, automated document verification, or equivalent identity systems. According to Article 21-A, this verification process must occur before an account is created, before enabling interaction features, or before any economic transactions are carried out. Article 21-B specifies that a self-declaration of age by the user does not exempt the platform from liability for allowing unauthorised access. The absence of effective verification mechanisms is classified as a serious omission for the purposes of aggravated liability. A "very serious infraction" may result in the immediate suspension of interaction functionalities, the temporary blocking of access for minors, and substantial fines proportional to the company's global turnover. Furthermore, the Bill stipulates that the platform must ensure that all biometric data collected for verification is processed in a necessary and proportionate manner, focusing exclusively on child protection in accordance with existing data protection regulations.

Original source

Scope

Policy Area
Consumer protection
Policy Instrument
Age verification requirement
Regulated Economic Activity
software provider: other software
Implementation Level
national
Government Branch
legislature
Government Body
parliament

Complete timeline of this policy change

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2026-02-02
under deliberation

On 2 February 2026, the Bill (PL 98/2026) amending Law No. 15,211 concerning Electronic Games was i…