On 2 February 2026, the Bill (PL 98/2026) amending Law No. 15,211 concerning Electronic Games was introduced in the Chamber of Deputies. The Bill requires digital platforms offering electronic games or immersive experiences to implement robust age verification mechanisms, such as facial identification, automated document verification, or equivalent identity systems. According to Article 21-A, this verification process must occur before an account is created, before enabling interaction features, or before any economic transactions are carried out. Article 21-B specifies that a self-declaration of age by the user does not exempt the platform from liability for allowing unauthorised access. The absence of effective verification mechanisms is classified as a serious omission for the purposes of aggravated liability. A "very serious infraction" may result in the immediate suspension of interaction functionalities, the temporary blocking of access for minors, and substantial fines proportional to the company's global turnover. Furthermore, the Bill stipulates that the platform must ensure that all biometric data collected for verification is processed in a necessary and proportionate manner, focusing exclusively on child protection in accordance with existing data protection regulations.
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