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Description

Published CFPB report on banking in video games and virtual worlds

On 4 April 2024, the Consumer Financial Protection Bureau (CFPB) concluded its inquiry into financial transactions in online video games and virtual worlds. The inquiry focused on the growing market of online video games and virtual worlds facilitating the storage and exchange of gaming assets. The CFPB's report highlighted the significant value of gaming assets and the increasing incidents of users losing access through hacking, scams, and unauthorised transactions. It was noted that consumer protection regulations are not always followed and complied with within these markets. The CFPB also raised concerns about the extensive collection and potential misuse of consumer data by gaming companies. The CFPB stated that it would continue to monitor these markets to ensure compliance with consumer protection laws and cooperate with other agencies to oversee companies that gather and sell sensitive consumer data, such as payment histories and investigate cases where this data is collected and monetised without the user's knowledge.

Original source

Scope

Policy Area
Consumer protection
Policy Instrument
Quality of Service requirement
Regulated Economic Activity
digital payment provider (incl. cryptocurrencies), software provider: other software, platform intermediary: other
Implementation Level
national
Government Branch
executive
Government Body
consumer protection authority

Complete timeline of this policy change

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2024-04-04
concluded

On 4 April 2024, the Consumer Financial Protection Bureau (CFPB) concluded its inquiry into financiā€¦